diff --git a/config/villagernames.json5 b/config/villagernames.json5 index ae95e0f..8389625 100644 --- a/config/villagernames.json5 +++ b/config/villagernames.json5 @@ -6,13 +6,13 @@ // Use the list of pre-defined male names when naming villagers. "useDefaultMaleNames": true, // Disabled by default. Whether both custom and default names should be used to name villagers. Custom names will probably not be chosen often due to the amount of default names. - "useBothCustomAndDefaultNames": false, + "useBothCustomAndDefaultNames": true, // If enabled, also gives modded villagers a name. If you've found a 'villager'-entity that isn't named let me know by opening an issue so I can add it in. "nameModdedVillagers": true, // Whether the profession should be added to the villager's trade screen next to their name. "showProfessionOnTradeScreen": true, // If enabled, switches the name and profession on the villager trading screen. Result: - . - "switchNameAndProfessionTradeScreen": false, + "switchNameAndProfessionTradeScreen": true, // Whether the merchant level (novice, apprentice etc.) should be hidden on the trade screen. "hideMerchantLevelTradeScreen": false, // If enabled, the mod capitalizes each word in the custom name list.