forked from Garde-Studios/new
653 lines
31 KiB
Plaintext
653 lines
31 KiB
Plaintext
####################################################################################################
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# +----------------------------------------------------------------------------------------------+ #
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# | __ __ ___ __ __ | #
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# | | | | / ` |__/ |__) |__ |__) |\/| /__` | #
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# | |___ \__/ \__, | \ | |___ | \ | | .__/ | #
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# | | #
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# | https://luckperms.net | #
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# | | #
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# | WIKI: https://luckperms.net/wiki | #
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# | DISCORD: https://discord.gg/luckperms | #
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# | BUG REPORTS: https://github.com/LuckPerms/LuckPerms/issues | #
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# | | #
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# | Each option in this file is documented and explained here: | #
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# | ==> https://luckperms.net/wiki/Configuration | #
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# | | #
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# | New options are not added to this file automatically. Default values are used if an | #
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# | option cannot be found. The latest config versions can be obtained at the link above. | #
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# +----------------------------------------------------------------------------------------------+ #
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####################################################################################################
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# +----------------------------------------------------------------------------------------------+ #
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# | | #
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# | ESSENTIAL SETTINGS | #
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# | | #
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# | Important settings that control how LuckPerms functions. | #
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# | | #
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# +----------------------------------------------------------------------------------------------+ #
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# The name of the server, used for server specific permissions.
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#
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# - When set to "global" this setting is effectively ignored.
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# - In all other cases, the value here is added to all players in a "server" context.
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# - See: https://luckperms.net/wiki/Context
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server = "global"
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# If the servers own UUID cache/lookup facility should be used when there is no record for a player
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# already in LuckPerms.
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#
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# - When this is set to 'false', commands using a player's username will not work unless the player
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# has joined since LuckPerms was first installed.
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# - To get around this, you can use a player's uuid directly in the command, or enable this option.
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# - When this is set to 'true', the server facility is used. This may use a number of methods,
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# including checking the servers local cache, or making a request to the Mojang API.
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use-server-uuid-cache = false
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# +----------------------------------------------------------------------------------------------+ #
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# | | #
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# | STORAGE SETTINGS | #
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# | | #
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# | Controls which storage method LuckPerms will use to store data. | #
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# | | #
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# +----------------------------------------------------------------------------------------------+ #
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# How the plugin should store data
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#
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# - The various options are explained in more detail on the wiki:
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# https://luckperms.net/wiki/Storage-types
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#
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# - Possible options:
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#
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# | Remote databases - require connection information to be configured below
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# |=> MySQL
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# |=> MariaDB (preferred over MySQL)
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# |=> PostgreSQL
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# |=> MongoDB
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#
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# | Flatfile/local database - don't require any extra configuration
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# |=> H2 (preferred over SQLite)
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# |=> SQLite
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#
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# | Readable & editable text files - don't require any extra configuration
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# |=> YAML (.yml files)
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# |=> JSON (.json files)
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# |=> HOCON (.conf files)
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# |=> TOML (.toml files)
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# |
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# | By default, user, group and track data is separated into different files. Data can be combined
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# | and all stored in the same file by switching to a combined storage variant.
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# | Just add '-combined' to the end of the storage-method, e.g. 'yaml-combined'
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#
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# - A H2 database is the default option.
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# - If you want to edit data manually in "traditional" storage files, we suggest using YAML.
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storage-method = "h2"
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# The following block defines the settings for remote database storage methods.
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#
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# - You don't need to touch any of the settings here if you're using a local storage method!
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# - The connection detail options are shared between all remote storage types.
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data {
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# Define the address and port for the database.
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# - The standard DB engine port is used by default
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# (MySQL = 3306, PostgreSQL = 5432, MongoDB = 27017)
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# - Specify as "host:port" if differs
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address = "localhost"
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# The name of the database to store LuckPerms data in.
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# - This must be created already. Don't worry about this setting if you're using MongoDB.
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database = "minecraft"
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# Credentials for the database.
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username = "root"
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password = ""
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# These settings apply to the MySQL connection pool.
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# - The default values will be suitable for the majority of users.
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# - Do not change these settings unless you know what you're doing!
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pool-settings {
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# Sets the maximum size of the MySQL connection pool.
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# - Basically this value will determine the maximum number of actual
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# connections to the database backend.
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# - More information about determining the size of connection pools can be found here:
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# https://github.com/brettwooldridge/HikariCP/wiki/About-Pool-Sizing
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maximum-pool-size = 10
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# Sets the minimum number of idle connections that the pool will try to maintain.
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# - For maximum performance and responsiveness to spike demands, it is recommended to not set
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# this value and instead allow the pool to act as a fixed size connection pool.
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# (set this value to the same as 'maximum-pool-size')
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minimum-idle = 10
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# This setting controls the maximum lifetime of a connection in the pool in milliseconds.
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# - The value should be at least 30 seconds less than any database or infrastructure imposed
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# connection time limit.
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maximum-lifetime = 1800000 # 30 minutes
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# This setting controls how frequently the pool will 'ping' a connection in order to prevent it
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# from being timed out by the database or network infrastructure, measured in milliseconds.
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# - The value should be less than maximum-lifetime and greater than 30000 (30 seconds).
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# - Setting the value to zero will disable the keepalive functionality.
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keepalive-time = 0
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# This setting controls the maximum number of milliseconds that the plugin will wait for a
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# connection from the pool, before timing out.
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connection-timeout = 5000 # 5 seconds
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# This setting allows you to define extra properties for connections.
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#
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# By default, the following options are set to enable utf8 encoding. (you may need to remove
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# these if you are using PostgreSQL)
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# useUnicode = true
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# characterEncoding = "utf8"
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#
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# You can also use this section to disable SSL connections, by uncommenting the 'useSSL' and
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# 'verifyServerCertificate' options below.
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properties {
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useUnicode = true
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characterEncoding = "utf8"
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#useSSL: false
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#verifyServerCertificate: false
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}
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}
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# The prefix for all LuckPerms SQL tables.
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#
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# - This only applies for remote SQL storage types (MySQL, MariaDB, etc).
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# - Change this if you want to use different tables for different servers.
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table-prefix = "luckperms_"
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# The prefix to use for all LuckPerms MongoDB collections.
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#
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# - This only applies for the MongoDB storage type.
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# - Change this if you want to use different collections for different servers. The default is no
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# prefix.
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mongodb-collection-prefix = ""
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# The connection string URI to use to connect to the MongoDB instance.
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#
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# - When configured, this setting will override anything defined in the address, database,
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# username or password fields above.
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# - If you have a connection string that starts with 'mongodb://' or 'mongodb+srv://', enter it
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# below.
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# - For more information, please see https://docs.mongodb.com/manual/reference/connection-string/
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mongodb-connection-uri = ""
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}
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# Define settings for a "split" storage setup.
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#
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# - This allows you to define a storage method for each type of data.
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# - The connection options above still have to be correct for each type here.
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split-storage {
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# Don't touch this if you don't want to use split storage!
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enabled = false
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methods {
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# These options don't need to be modified if split storage isn't enabled.
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user = "h2"
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group = "h2"
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track = "h2"
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uuid = "h2"
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log = "h2"
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}
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}
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# +----------------------------------------------------------------------------------------------+ #
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# | | #
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# | UPDATE PROPAGATION & MESSAGING SERVICE | #
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# | | #
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# | Controls the ways in which LuckPerms will sync data & notify other servers of changes. | #
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# | These options are documented on greater detail on the wiki under "Instant Updates". | #
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# | | #
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# +----------------------------------------------------------------------------------------------+ #
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# This option controls how frequently LuckPerms will perform a sync task.
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#
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# - A sync task will refresh all data from the storage, and ensure that the most up-to-date data is
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# being used by the plugin.
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# - This is disabled by default, as most users will not need it. However, if you're using a remote
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# storage type without a messaging service setup, you may wish to set this to something like 3.
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# - Set to -1 to disable the task completely.
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sync-minutes = -1
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# If the file watcher should be enabled.
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#
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# - When using a file-based storage type, LuckPerms can monitor the data files for changes, and
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# automatically update when changes are detected.
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# - If you don't want this feature to be active, set this option to false.
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watch-files = true
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# Define which messaging service should be used by the plugin.
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#
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# - If enabled and configured, LuckPerms will use the messaging service to inform other connected
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# servers of changes.
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# - Use the command "/lp networksync" to manually push changes.
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# - Data is NOT stored using this service. It is only used as a messaging platform.
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#
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# - If you decide to enable this feature, you should set "sync-minutes" to -1, as there is no need
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# for LuckPerms to poll the database for changes.
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#
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# - Possible options:
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# => sql Uses the SQL database to form a queue system for communication. Will only work when
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# 'storage-method' is set to MySQL or MariaDB. This is chosen by default if the
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# option is set to 'auto' and SQL storage is in use. Set to 'notsql' to disable this.
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# => pluginmsg Uses the plugin messaging channels to communicate with the proxy.
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# LuckPerms must be installed on your proxy & all connected servers backend servers.
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# Won't work if you have more than one proxy.
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# => redis Uses Redis pub-sub to push changes. Your server connection info must be configured
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# below.
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# => rabbitmq Uses RabbitMQ pub-sub to push changes. Your server connection info must be
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# configured below.
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# => nats Uses Nats pub-sub to push changes. Your server connection info must be
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# configured below.
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# => custom Uses a messaging service provided using the LuckPerms API.
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# => auto Attempts to automatically setup a messaging service using redis or sql.
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messaging-service = "auto"
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# If LuckPerms should automatically push updates after a change has been made with a command.
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auto-push-updates = true
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# If LuckPerms should push logging entries to connected servers via the messaging service.
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push-log-entries = true
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# If LuckPerms should broadcast received logging entries to players on this platform.
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#
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# - If you have LuckPerms installed on your backend servers as well as a BungeeCord proxy, you
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# should set this option to false on either your backends or your proxies, to avoid players being
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# messaged twice about log entries.
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broadcast-received-log-entries = true
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# Settings for Redis.
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# Port 6379 is used by default; set address to "host:port" if differs
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# Multiple Redis nodes can be specified in the same format as a string list under the name "addresses".
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redis {
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enabled = false
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address = "localhost"
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username = ""
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password = ""
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}
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# Settings for nats.
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# Port 4222 is used by default; set address to "host:port" if differs
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nats {
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enabled = false
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address = "localhost"
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username = ""
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password = ""
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}
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# Settings for RabbitMQ.
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# Port 5672 is used by default; set address to "host:port" if differs
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rabbitmq {
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enabled = false
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address = "localhost"
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vhost = "/"
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username = "guest"
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password = "guest"
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}
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# +----------------------------------------------------------------------------------------------+ #
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# | | #
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# | CUSTOMIZATION SETTINGS | #
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# | | #
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# | Settings that allow admins to customize the way LuckPerms operates. | #
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# | | #
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# +----------------------------------------------------------------------------------------------+ #
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# Controls how temporary permissions/parents/meta should be accumulated.
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#
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# - The default behaviour is "deny".
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# - This behaviour can also be specified when the command is executed. See the command usage
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# documentation for more info.
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#
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# - Possible options:
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# => accumulate durations will be added to the existing expiry time
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# => replace durations will be replaced if the new duration is later than the current
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# expiration
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# => deny the command will just fail if you try to add another node with the same expiry
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temporary-add-behaviour = "deny"
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# Controls how LuckPerms will determine a users "primary" group.
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#
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# - The meaning and influence of "primary groups" are explained in detail on the wiki.
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# - The preferred approach is to let LuckPerms automatically determine a users primary group
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# based on the relative weight of their parent groups.
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#
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# - Possible options:
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# => stored use the value stored against the users record in the file/database
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# => parents-by-weight just use the users most highly weighted parent
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# => all-parents-by-weight same as above, but calculates based upon all parents inherited from
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# both directly and indirectly
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primary-group-calculation = "parents-by-weight"
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# If the plugin should check for "extra" permissions with users run LP commands.
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#
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# - These extra permissions allow finer control over what users can do with each command, and who
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# they have access to edit.
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# - The nature of the checks are documented on the wiki under "Argument based command permissions".
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# - Argument based permissions are *not* static, unlike the 'base' permissions, and will depend upon
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# the arguments given within the command.
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argument-based-command-permissions = false
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# If the plugin should check whether senders are a member of a given group before they're able to
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# edit the groups data or add/remove other users to/from it.
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# Note: these limitations do not apply to the web editor!
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require-sender-group-membership-to-modify = false
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# If the plugin should send log notifications to users whenever permissions are modified.
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#
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# - Notifications are only sent to those with the appropriate permission to receive them
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# - They can also be temporarily enabled/disabled on a per-user basis using
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# '/lp log notify <on|off>'
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log-notify = true
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# Defines a list of log entries which should not be sent as notifications to users.
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#
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# - Each entry in the list is a RegEx expression which is matched against the log entry description.
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log-notify-filtered-descriptions = [
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# "parent add example"
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]
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# If LuckPerms should automatically install translation bundles and periodically update them.
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auto-install-translations = true
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# Defines the options for prefix and suffix stacking.
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#
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# - The feature allows you to display multiple prefixes or suffixes alongside a players username in
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# chat.
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# - It is explained and documented in more detail on the wiki under "Prefix & Suffix Stacking".
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#
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# - The options are divided into separate sections for prefixes and suffixes.
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# - The 'duplicates' setting refers to how duplicate elements are handled. Can be 'retain-all',
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# 'first-only' or 'last-only'.
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# - The value of 'start-spacer' is included at the start of the resultant prefix/suffix.
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# - The value of 'end-spacer' is included at the end of the resultant prefix/suffix.
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# - The value of 'middle-spacer' is included between each element in the resultant prefix/suffix.
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#
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# - Possible format options:
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# => highest Selects the value with the highest weight, from all values
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# held by or inherited by the player.
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#
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# => lowest Same as above, except takes the one with the lowest weight.
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#
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# => highest_own Selects the value with the highest weight, but will not
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# accept any inherited values.
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#
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# => lowest_own Same as above, except takes the value with the lowest weight.
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#
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# => highest_inherited Selects the value with the highest weight, but will only
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# accept inherited values.
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#
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# => lowest_inherited Same as above, except takes the value with the lowest weight.
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#
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# => highest_on_track_<track> Selects the value with the highest weight, but only if the
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# value was inherited from a group on the given track.
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#
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# => lowest_on_track_<track> Same as above, except takes the value with the lowest weight.
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#
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# => highest_not_on_track_<track> Selects the value with the highest weight, but only if the
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# value was inherited from a group not on the given track.
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#
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# => lowest_not_on_track_<track> Same as above, except takes the value with the lowest weight.
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#
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# => highest_from_group_<group> Selects the value with the highest weight, but only if the
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# value was inherited from the given group.
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#
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# => lowest_from_group_<group> Same as above, except takes the value with the lowest weight.
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#
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# => highest_not_from_group_<group> Selects the value with the highest weight, but only if the
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# value was not inherited from the given group.
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#
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# => lowest_not_from_group_<group> Same as above, except takes the value with the lowest weight.
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meta-formatting {
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prefix {
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format = [
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"highest"
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]
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duplicates = "first-only"
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start-spacer = ""
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middle-spacer = " "
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end-spacer = ""
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}
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suffix {
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format = [
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"highest"
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]
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duplicates = "first-only"
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start-spacer = ""
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middle-spacer = " "
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end-spacer = ""
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}
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}
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# +----------------------------------------------------------------------------------------------+ #
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# | | #
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# | PERMISSION CALCULATION AND INHERITANCE | #
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# | | #
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# | Modify the way permission checks, meta lookups and inheritance resolutions are handled. | #
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# | | #
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# +----------------------------------------------------------------------------------------------+ #
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# The algorithm LuckPerms should use when traversing the "inheritance tree".
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#
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# - Possible options:
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# => breadth-first See: https://en.wikipedia.org/wiki/Breadth-first_search
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# => depth-first-pre-order See: https://en.wikipedia.org/wiki/Depth-first_search
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# => depth-first-post-order See: https://en.wikipedia.org/wiki/Depth-first_search
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inheritance-traversal-algorithm = "depth-first-pre-order"
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# If a final sort according to "inheritance rules" should be performed after the traversal algorithm
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# has resolved the inheritance tree.
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#
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# "Inheritance rules" refers to things such as group weightings, primary group status, and the
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# natural contextual ordering of the group nodes.
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#
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# Setting this to 'true' will allow for the inheritance rules to take priority over the structure of
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# the inheritance tree.
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#
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# Effectively when this setting is 'true': the tree is flattened, and rules applied afterwards,
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# and when this setting is 'false':, the rules are just applied during each step of the traversal.
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post-traversal-inheritance-sort = false
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# Defines the mode used to determine whether a set of contexts are satisfied.
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#
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# - Possible options:
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# => at-least-one-value-per-key Set A will be satisfied by another set B, if at least one of the
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# key-value entries per key in A are also in B.
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# => all-values-per-key Set A will be satisfied by another set B, if all key-value
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# entries in A are also in B.
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context-satisfy-mode = "at-least-one-value-per-key"
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# LuckPerms has a number of built-in contexts. These can be disabled by adding the context key to
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# the list below.
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disabled-contexts = [
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# "world"
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]
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# +----------------------------------------------------------------------------------------------+ #
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# | Permission resolution settings | #
|
|
# +----------------------------------------------------------------------------------------------+ #
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|
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# If users on this server should have their global permissions applied.
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|
# When set to false, only server specific permissions will apply for users on this server
|
|
include-global = true
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|
|
|
# If users on this server should have their global world permissions applied.
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|
# When set to false, only world specific permissions will apply for users on this server
|
|
include-global-world = true
|
|
|
|
# If users on this server should have global (non-server specific) groups applied
|
|
apply-global-groups = true
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|
|
|
# If users on this server should have global (non-world specific) groups applied
|
|
apply-global-world-groups = true
|
|
|
|
# +----------------------------------------------------------------------------------------------+ #
|
|
# | Meta lookup settings | #
|
|
# +----------------------------------------------------------------------------------------------+ #
|
|
|
|
# Defines how meta values should be selected.
|
|
#
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|
# - Possible options:
|
|
# => inheritance Selects the meta value that was inherited first
|
|
# => highest-number Selects the highest numerical meta value
|
|
# => lowest-number Selects the lowest numerical meta value
|
|
meta-value-selection-default = "inheritance"
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|
|
|
# Defines how meta values should be selected per key.
|
|
meta-value-selection {
|
|
#max-homes = "highest-number"
|
|
}
|
|
|
|
# +----------------------------------------------------------------------------------------------+ #
|
|
# | Inheritance settings | #
|
|
# +----------------------------------------------------------------------------------------------+ #
|
|
|
|
# If the plugin should apply wildcard permissions.
|
|
#
|
|
# - If set to true, LuckPerms will detect wildcard permissions, and resolve & apply all registered
|
|
# permissions matching the wildcard.
|
|
apply-wildcards = true
|
|
|
|
# If LuckPerms should resolve and apply permissions according to the Sponge style implicit wildcard
|
|
# inheritance system.
|
|
#
|
|
# - That being: If a user has been granted "example", then the player should have also be
|
|
# automatically granted "example.function", "example.another", "example.deeper.nesting",
|
|
# and so on.
|
|
apply-sponge-implicit-wildcards = true
|
|
|
|
# If the plugin should parse regex permissions.
|
|
#
|
|
# - If set to true, LuckPerms will detect regex permissions, marked with "r=" at the start of the
|
|
# node, and resolve & apply all registered permissions matching the regex.
|
|
apply-regex = true
|
|
|
|
# If the plugin should complete and apply shorthand permissions.
|
|
#
|
|
# - If set to true, LuckPerms will detect and expand shorthand node patterns.
|
|
apply-shorthand = true
|
|
|
|
# If the owner of an integrated server should bypass permission checks.
|
|
#
|
|
# - This setting only applies when LuckPerms is active on a single-player world.
|
|
# - The owner of an integrated server is the player whose client instance is running the server.
|
|
integrated-server-owner-bypasses-checks = true
|
|
|
|
# +----------------------------------------------------------------------------------------------+ #
|
|
# | Extra settings | #
|
|
# +----------------------------------------------------------------------------------------------+ #
|
|
|
|
# A list of context calculators which will be skipped when calculating contexts.
|
|
#
|
|
# - You can disable context calculators by either:
|
|
# => specifying the Java class name used by the calculator (e.g. com.example.ExampleCalculator)
|
|
# => specifying a sub-section of the Java package used by the calculator (e.g. com.example)
|
|
disabled-context-calculators = []
|
|
|
|
# Allows you to set "aliases" for the worlds sent forward for context calculation.
|
|
#
|
|
# - These aliases are provided in addition to the real world name. Applied recursively.
|
|
# - Remove the comment characters for the default aliases to apply.
|
|
world-rewrite {
|
|
#world_nether = "world"
|
|
#world_the_end = "world"
|
|
}
|
|
|
|
# Define special group weights for this server.
|
|
#
|
|
# - Group weights can also be applied directly to group data, using the setweight command.
|
|
# - This section allows weights to be set on a per-server basis.
|
|
group-weight {
|
|
#admin = 10
|
|
}
|
|
|
|
|
|
|
|
# +----------------------------------------------------------------------------------------------+ #
|
|
# | | #
|
|
# | FINE TUNING OPTIONS | #
|
|
# | | #
|
|
# | A number of more niche settings for tweaking and changing behaviour. The section also | #
|
|
# | contains toggles for some more specialised features. It is only necessary to make changes to | #
|
|
# | these options if you want to fine-tune LuckPerms behaviour. | #
|
|
# | | #
|
|
# +----------------------------------------------------------------------------------------------+ #
|
|
|
|
# +----------------------------------------------------------------------------------------------+ #
|
|
# | Server Operator (OP) settings | #
|
|
# +----------------------------------------------------------------------------------------------+ #
|
|
|
|
# Controls whether server operators should exist at all.
|
|
#
|
|
# - When set to 'false', all players will be de-opped, and the /op and /deop commands will be
|
|
# disabled. Note that vanilla features like the spawn-protection require an operator on the
|
|
# server to work.
|
|
enable-ops = true
|
|
|
|
# Enables or disables a special permission based system in LuckPerms for controlling OP status.
|
|
#
|
|
# - If set to true, any user with the permission "luckperms.autoop" will automatically be granted
|
|
# server operator status. This permission can be inherited, or set on specific servers/worlds,
|
|
# temporarily, etc.
|
|
# - Additionally, setting this to true will force the "enable-ops" option above to false. All users
|
|
# will be de-opped unless they have the permission node, and the op/deop commands will be
|
|
# disabled.
|
|
# - It is recommended that you use this option instead of assigning a single '*' permission.
|
|
# - However, on Fabric this setting can be used as a "pseudo" root wildcard, as many mods support
|
|
# the operator system over permissions.
|
|
auto-op = false
|
|
|
|
# +----------------------------------------------------------------------------------------------+ #
|
|
# | Miscellaneous (and rarely used) settings | #
|
|
# +----------------------------------------------------------------------------------------------+ #
|
|
|
|
# If LuckPerms should produce extra logging output when it handles logins.
|
|
#
|
|
# - Useful if you're having issues with UUID forwarding or data not being loaded.
|
|
debug-logins = false
|
|
|
|
# If LuckPerms should allow usernames with non alphanumeric characters.
|
|
#
|
|
# - Note that due to the design of the storage implementation, usernames must still be 16 characters
|
|
# or less.
|
|
allow-invalid-usernames = false
|
|
|
|
# If LuckPerms should not require users to confirm bulkupdate operations.
|
|
#
|
|
# - When set to true, operations will be executed immediately.
|
|
# - This is not recommended, as bulkupdate has the potential to irreversibly delete large amounts of
|
|
# data, and is not designed to be executed automatically.
|
|
# - If automation is needed, users should prefer using the LuckPerms API.
|
|
skip-bulkupdate-confirmation = false
|
|
|
|
# If LuckPerms should prevent bulkupdate operations.
|
|
#
|
|
# - When set to true, bulkupdate operations (the /lp bulkupdate command) will not work.
|
|
# - When set to false, bulkupdate operations will be allowed via the console.
|
|
disable-bulkupdate = false
|
|
|
|
# If LuckPerms should allow a users primary group to be removed with the 'parent remove' command.
|
|
#
|
|
# - When this happens, the plugin will set their primary group back to default.
|
|
prevent-primary-group-removal = false
|
|
|
|
# If LuckPerms should update the list of commands sent to the client when permissions are changed.
|
|
update-client-command-list = true
|
|
|
|
# If LuckPerms should attempt to resolve Vanilla command target selectors for LP commands.
|
|
# See here for more info: https://minecraft.wiki/w/Target_selectors
|
|
resolve-command-selectors = false
|